you're reading...

Game Audio Podcast #10 » Gameaudio Podcast


An interesting discussion on audio level standardisation in games. Perhaps a little off topic of this website, but making sure you have awareness and control of your levels, dynamic range and headroom is a useful skill to have in all sound and music production environments.


About Paul

Blogger and content curator focused on sound cards, audio interfaces, electronic sound and other interesting stuff.


No comments yet.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: